now why the hell would i call a rather graphic gesture 'interesting'? because its basically a symbol of the game's narrative. yes, persona 3's theme heavily deals with death and depression. it's portrayed not only through the persona summoning, but also via the backstories of the characters. throughout the journey, makoto would get to socialize with many types of people, from a debilitated person who awaits his impending death by writing a story book, a famous student athlete whot deals with difficult family problems, a SEES member who is grieving over the loss of her parent, and many more. its interesting because beneath the adorable character designs they still show humane sides that we could relate to. that everyone, no matter how happy they appear on the outside, is carrying a great secret or burden behind the facades. the nuance is also supported by dialogues that often hit too close to home for how personal they are.
another thing that i find interesting is the mechanism of leveling up arcana by improving social links. each arcana comes in different classes of tarot class. it does require heavy grinding to max out every stat and social link, but its worth it considering the story pays off very well in the end. persona 3 is more than a story of youthful characters that embark on a quest to save the world. it captures how people deal with their own demons and eventually grow out of it to be a better person. its a visceral experience embodied in strong storytelling that would touch many hearts out there. cant recommend it enough.
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